Wednesday, July 30, 2008

Every Day You Learn Something New

So recently I have been attempting to learn how to utilize Multimedia Fusion 2 to make a Megaman-style game for a small little run & gun shooter I plan to make titled "Contraman". Unfortunately for me, there do not seem to be very many resources on the subject. I distinctly remember there being a Megaman Fangame website that used to co-exist with the Sonic Fan Game HQ, but it seems to be nonexistent or dead. Also, the few Megaman-style fan games I have downloaded seem to range from meh to awful. But that is probably due to inexperience with the programs used to make them.

Unfortunately for me, the strength of the controls are a titanic part of what I find fun about a game.
Which will make emulating juuust the right style of controls a hair-pullingly frustrating task. But as of this moment, I seem to have run into two major brick walls in making a solid-ish Megaman-style platforming engine:
1. The sprites are not centered when the character moves left and right, which leads to awkward movement as I try to move back and forth. I have no idea how to correct the problem.
2. When the character is moving and the attack button is pressed, the character's animation does not switch to the "gun out" sequence as I hold the button down, as it does when he is jumping and standing still. Not exactly sure how to fix this problem either, but I may get it with experimentation.

SO! Learning new stuff is pretty hard, but rewarding I would think. Now I just need to get better at it...

1 comment:

hantu said...

Hope you're still keeping at this.

It sounds fun. I was pretty impressed that you made a flash game on your website.

You should stick the konami code in your next one.