Saturday, January 24, 2009
2 New (Fodder) Foes!
Not gonna lie to you, I haven't drawn much of anything this week. I spent a majority of this week playing Fallout 3 and enjoying the sight of punching things so hard they explode. But that's neither here nor there. Today's sort-of update includes a picture of the two enemies I "created" when I drew the picture for the Momentumeter idea.
Shoop Lizard: These odd little reptiles have the curious ability to concentrate the air within their lungs to a (relatively) devastating energy attack. Naturally since they are fodder foes they are easily dealt with by Azure with a couple of hits. Just be mindful to avoid their "shoop a da woop" as best as you can, it knocks the player back far more than any normal attack.
Sicklepeede: Unethical giant hybrid of mantises and centipedes, the sicklepeede is a mildly irritating person-sized carnivorous insect. Despite the menacing pinser on their rears, due to their unweildly large size and blind spot directly behind them it is all but useless. The sicklepeede's main strength is in its dual sickle-like claws, which it uses to tear into prey. Taking a sicklepeede head-on is not recommended unless you are able to strike first, and most of the time that will not be the case. It is best to leap over them and hit their unprotected rears.
Good times.
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